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Forge of empires how to stop plundering
Forge of empires how to stop plundering












forge of empires how to stop plundering

If your engine can consistently play three Plunders every turn to your opponent’s two, you’ll outscore them in the long run. In Kingdoms where Plunder is important, this may make winning the split more of a consideration than it is with other cards. INNO should at least give players a few options. I am ready to delete my city if this is not stopped. In Kingdoms that offer a megaturn or a fast pileout, Plunder is often too slow to matter.īecause there are only five copies of Plunder, players will end up with an unequal distribution of copies if the pile empties. I don't wanna see losing what I had been waiting for after long days of work. As with all stop card payload, playing all of your Plunders consistently is usually dependent on a strong engine, particularly one with good draw. My city defenders are outmatched by a couple ages, and I can't retaliate because I just get my ass kicked. Everyday I get plundered by people who are so far ahead of me, there is nothing I can do. Plunder offers a theoretically unbounded but slowly accumulating source of alt-VP, bottlenecked by both the number of copies you possess and how consistently you can play them all. Close Vote Posted byjust now Plundering ruins the game Getting plundered sucks. This is usually the case in Kingdoms with sources of gains or +Buy, and decent thinning. In games where Encampments are desirable and retained, Plunder is likely to be uncovered. This gives you a token every time you play it.įor discussion of Plunder's interaction with Encampment, refer to the Encampment strategy section.














Forge of empires how to stop plundering